package com.github.czyzby.lml.parser.impl.attribute.image.animated;
import com.github.czyzby.lml.parser.LmlParser;
import com.github.czyzby.lml.parser.tag.LmlAttribute;
import com.github.czyzby.lml.parser.tag.LmlTag;
import com.github.czyzby.lml.scene2d.ui.reflected.AnimatedImage;
/** See {@link AnimatedImage#setMaxDelay(float)}. Mapped to "maxDelay".
*
* @author MJ */
public class AnimationMaxDelayLmlAttribute implements LmlAttribute<AnimatedImage> {
@Override
public Class<AnimatedImage> getHandledType() {
return AnimatedImage.class;
}
@Override
public void process(final LmlParser parser, final LmlTag tag, final AnimatedImage actor,
final String rawAttributeData) {
actor.setMaxDelay(parser.parseFloat(rawAttributeData, actor));
}
}