package com.github.czyzby.lml.parser.impl.attribute.tree; import com.badlogic.gdx.scenes.scene2d.ui.Tree; import com.github.czyzby.lml.parser.LmlParser; import com.github.czyzby.lml.parser.tag.LmlAttribute; import com.github.czyzby.lml.parser.tag.LmlTag; /** See {@link Tree#setYSpacing(float)}. Mapped to "ySpacing", "ySpace". * * @author MJ */ public class YSpacingLmlAttribute implements LmlAttribute<Tree> { @Override public Class<Tree> getHandledType() { return Tree.class; } @Override public void process(final LmlParser parser, final LmlTag tag, final Tree actor, final String rawAttributeData) { actor.setYSpacing(parser.parseFloat(rawAttributeData, actor)); } }