package com.github.czyzby.lml.parser.impl.attribute.table.tooltip; import com.github.czyzby.lml.parser.LmlParser; import com.github.czyzby.lml.parser.tag.LmlAttribute; import com.github.czyzby.lml.parser.tag.LmlTag; import com.github.czyzby.lml.scene2d.ui.reflected.TooltipTable; /** See {@link TooltipTable#setIds(String[])}. Expects an array of actor IDs that the tooltip should be attached to. * Mapped to "ids". * * @author MJ */ public class TooltipIdsLmlAttribute implements LmlAttribute<TooltipTable> { @Override public Class<TooltipTable> getHandledType() { return TooltipTable.class; } @Override public void process(final LmlParser parser, final LmlTag tag, final TooltipTable actor, final String rawAttributeData) { actor.setIds(parser.parseArray(rawAttributeData, actor)); } }