/** In a regular game, you'd eventually want to create some logic-related classes. These can also benefit from Autumn * MVC utilities - if you annotate a class with {@link com.github.czyzby.autumn.annotation.Component}, it will be * automatically initiated and effectively will become a singleton (unless you spawn another instance manually). Such * objects can be {@link com.github.czyzby.autumn.annotation.Inject}ed into other annotated classes' fields. You can * also control the flow of application's initiation and destruction through * {@link com.github.czyzby.autumn.annotation.Initiate}- and {@link com.github.czyzby.autumn.annotation.Destroy} * -annotated methods. See Autumn MVC GitHub page or java docs for more data. */ package com.github.czyzby.service;