package com.github.czyzby.lml.parser.impl.attribute.table.button; import com.badlogic.gdx.scenes.scene2d.ui.ImageButton; import com.badlogic.gdx.scenes.scene2d.ui.ImageButton.ImageButtonStyle; import com.github.czyzby.lml.parser.LmlParser; import com.github.czyzby.lml.parser.tag.LmlAttribute; import com.github.czyzby.lml.parser.tag.LmlTag; /** Allows to force image of a {@link ImageButton}. This attribute will copy button's style and change * {@link ImageButton.ImageButtonStyle#imageUp} - if this is the only image in the style, it will be always drawn on the * button. Mapped to "image", "icon". * * @author MJ */ public class ButtonImageLmlAttribute implements LmlAttribute<ImageButton> { @Override public Class<ImageButton> getHandledType() { return ImageButton.class; } @Override public void process(final LmlParser parser, final LmlTag tag, final ImageButton actor, final String rawAttributeData) { final ImageButtonStyle style = new ImageButtonStyle(actor.getStyle()); style.imageUp = parser.getData().getDefaultSkin().getDrawable(parser.parseString(rawAttributeData, actor)); actor.setStyle(style); } }