package com.github.czyzby.lml.parser.impl.attribute.table.button;
import com.badlogic.gdx.scenes.scene2d.ui.Button;
import com.github.czyzby.lml.parser.LmlParser;
import com.github.czyzby.lml.parser.tag.LmlAttribute;
import com.github.czyzby.lml.parser.tag.LmlTag;
/** See {@link Button#setProgrammaticChangeEvents(boolean)}. Mapped to "programmaticChangeEvents".
*
* @author MJ */
public class ButtonProgrammaticChangeEventsLmlAttribute implements LmlAttribute<Button> {
@Override
public Class<Button> getHandledType() {
return Button.class;
}
@Override
public void process(final LmlParser parser, final LmlTag tag, final Button actor, final String rawAttributeData) {
actor.setProgrammaticChangeEvents(parser.parseBoolean(rawAttributeData, actor));
}
}