package com.github.czyzby.lml.parser.impl.attribute.table.tooltip; import com.badlogic.gdx.scenes.scene2d.ui.Tooltip; import com.github.czyzby.lml.parser.LmlParser; import com.github.czyzby.lml.parser.tag.LmlAttribute; import com.github.czyzby.lml.parser.tag.LmlTag; import com.github.czyzby.lml.scene2d.ui.reflected.TooltipTable; /** See {@link Tooltip#setAlways(boolean)}. Mapped to "always". * * @author MJ */ public class AlwaysLmlAttribute implements LmlAttribute<TooltipTable> { @Override public Class<TooltipTable> getHandledType() { return TooltipTable.class; } @Override public void process(final LmlParser parser, final LmlTag tag, final TooltipTable actor, final String rawAttributeData) { final Tooltip<TooltipTable> tooltip = actor.getTooltip(); tooltip.setAlways(parser.parseBoolean(rawAttributeData, tooltip)); } }