package com.github.czyzby.shared;
import com.github.czyzby.websocket.serialization.impl.ManualSerializer;
/** Utility class. Allows to easily register packets in the same order on both client and server.
*
* @author MJ */
public class MyPackets {
private MyPackets() {
}
public static void register(final ManualSerializer serializer) {
// Note that the packets use simple, primitive data, but nothing stops you from using more complex types like
// strings, arrays or even other transferables. Both Serializer and Deserializer APIs are well documented: make
// sure to check them out.
serializer.register(new Ping());
serializer.register(new Pong());
}
}