package com.github.czyzby.lml.vis.parser.impl.attribute.listview; import com.badlogic.gdx.scenes.scene2d.Actor; import com.github.czyzby.lml.parser.LmlParser; import com.github.czyzby.lml.parser.tag.LmlTag; import com.kotcrab.vis.ui.widget.ListView; /** See {@link ListView#setHeader(Actor)}. Expects a boolean. If true is passed, actor becomes list view's header and * will not be added as a view item. Can be used only in list view's children. Mapped to "header". * * @author MJ */ public class HeaderLmlAttribute extends ListViewChildLmlAttribute { @Override protected void process(final LmlParser parser, final LmlTag tag, final Actor actor, final ListView<?> listView, final String rawAttributeData) { if (parser.parseBoolean(rawAttributeData, actor)) { listView.setHeader(actor); } } }