package com.github.czyzby.lml.parser.impl.attribute.input; import com.badlogic.gdx.scenes.scene2d.ui.TextField; import com.github.czyzby.lml.parser.LmlParser; import com.github.czyzby.lml.parser.tag.LmlAttribute; import com.github.czyzby.lml.parser.tag.LmlTag; /** See {@link TextField#setPasswordMode(boolean)}. Mapped to "password", "passwordMode". * * @author MJ */ public class PasswordModeLmlAttribute implements LmlAttribute<TextField> { @Override public Class<TextField> getHandledType() { return TextField.class; } @Override public void process(final LmlParser parser, final LmlTag tag, final TextField actor, final String rawAttributeData) { actor.setPasswordMode(parser.parseBoolean(rawAttributeData, actor)); } }