package com.github.czyzby.lml.parser.impl.attribute.scroll;
import com.badlogic.gdx.scenes.scene2d.ui.ScrollPane;
import com.github.czyzby.lml.parser.LmlParser;
import com.github.czyzby.lml.parser.tag.LmlAttribute;
import com.github.czyzby.lml.parser.tag.LmlTag;
/** See {@link ScrollPane#setVelocityX(float)}, {@link ScrollPane#setVelocityY(float)}. Mapped to "velocity".
*
* @author MJ */
public class ScrollVelocityLmlAttribute implements LmlAttribute<ScrollPane> {
@Override
public Class<ScrollPane> getHandledType() {
return ScrollPane.class;
}
@Override
public void process(final LmlParser parser, final LmlTag tag, final ScrollPane actor,
final String rawAttributeData) {
final float velocity = parser.parseFloat(rawAttributeData, actor);
actor.setVelocityX(velocity);
actor.setVelocityY(velocity);
}
}