package com.github.czyzby.lml.uedi.assets; import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.github.czyzby.lml.uedi.assets.impl.AbstractAssetProvider; import com.github.czyzby.lml.uedi.assets.impl.InjectingAssetManager; /** Provides {@link BitmapFont} instances. * * @author MJ */ public class BitmapFontProvider extends AbstractAssetProvider<BitmapFont> { public static final String[] EXTENSIONS = new String[] { "fnt" }; /** @param assetManager will be used to load the assets. */ public BitmapFontProvider(final InjectingAssetManager assetManager) { super(assetManager); } @Override public Class<? extends BitmapFont> getType() { return BitmapFont.class; } @Override protected String getFolder() { return "font"; } @Override protected String[] getExtensions() { return EXTENSIONS; } }