package com.github.czyzby.lml.uedi.assets;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.github.czyzby.lml.uedi.assets.impl.AbstractAssetProvider;
import com.github.czyzby.lml.uedi.assets.impl.InjectingAssetManager;
/** Provides {@link BitmapFont} instances.
*
* @author MJ */
public class BitmapFontProvider extends AbstractAssetProvider<BitmapFont> {
public static final String[] EXTENSIONS = new String[] { "fnt" };
/** @param assetManager will be used to load the assets. */
public BitmapFontProvider(final InjectingAssetManager assetManager) {
super(assetManager);
}
@Override
public Class<? extends BitmapFont> getType() {
return BitmapFont.class;
}
@Override
protected String getFolder() {
return "font";
}
@Override
protected String[] getExtensions() {
return EXTENSIONS;
}
}