package com.github.czyzby.lml.vis.parser.impl.attribute; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.scenes.scene2d.utils.ClickListener; import com.github.czyzby.lml.parser.action.ActorConsumer; import com.github.czyzby.lml.vis.parser.impl.attribute.picker.ColorPickerResponsiveListenerLmlAttribute; import com.kotcrab.vis.ui.widget.color.ColorPicker; import com.kotcrab.vis.ui.widget.color.ColorPickerListener; /** Attaches a {@link ClickListener} that shows a {@link ColorPicker} dialog upon clicking, unless the actor is * disabled. Initial picker's color will match the color of the clicked widget: this is especially useful if listener is * attached to a simple image, label or text button actor. Expects an action ID that references a method which consumes * a {@link Color}. Method is invoked each time the color changes; if the dialog is cancelled, method will be invoked * with the old, initial color value. Mapped to "responsiveColorPicker". * * @author MJ * @see ColorPickerLmlAttribute */ public class ResponsiveColorPickerLmlAttribute extends ColorPickerLmlAttribute { @Override protected ColorPickerListener getListener(final ActorConsumer<?, Color> listener) { return ColorPickerResponsiveListenerLmlAttribute.prepareColorPickerListener(listener); } }