package com.github.czyzby.lml.parser.impl.attribute.input;
import com.badlogic.gdx.scenes.scene2d.ui.TextArea;
import com.github.czyzby.lml.parser.LmlParser;
import com.github.czyzby.lml.parser.tag.LmlAttribute;
import com.github.czyzby.lml.parser.tag.LmlTag;
/** See {@link TextArea#setPrefRows(float)}. Mapped to "prefRows", "prefRowsAmount".
*
* @author MJ */
public class PrefRowsLmlAttribute implements LmlAttribute<TextArea> {
@Override
public Class<TextArea> getHandledType() {
return TextArea.class;
}
@Override
public void process(final LmlParser parser, final LmlTag tag, final TextArea actor, final String rawAttributeData) {
actor.setPrefRows(parser.parseFloat(rawAttributeData, actor));
}
}