package net.scapeemulator.game.util.math; public final class Trigonometry { public static final int[] COSINE = new int[2048]; static { for (int i = 0; i < COSINE.length; i++) { COSINE[i] = (int) (65536 * Math.cos(2 * Math.PI * i / (double) COSINE.length)); } } private Trigonometry() { } }