package net.scapeemulator.game.util.math;
public final class Trigonometry {
public static final int[] COSINE = new int[2048];
static {
for (int i = 0; i < COSINE.length; i++) {
COSINE[i] = (int) (65536 * Math.cos(2 * Math.PI * i / (double) COSINE.length));
}
}
private Trigonometry() {
}
}