package net.scapeemulator.game.util.math;
public class ClientFrameTickConversion {
private static final int CLIENT_FPT = 30; // frames per server tick
public static final int framesToTicks(double frames) {
return (int) Math.round(frames / CLIENT_FPT);
}
public static final int ticksToFrames(int ticks) {
return ticks * CLIENT_FPT;
}
}