package net.scapeemulator.game.msg.encoder; import io.netty.buffer.ByteBufAllocator; import java.io.IOException; import net.scapeemulator.game.model.Widget; import net.scapeemulator.game.msg.MessageEncoder; import net.scapeemulator.game.msg.impl.inter.InterfacePlayerHeadMessage; import net.scapeemulator.game.net.game.DataOrder; import net.scapeemulator.game.net.game.DataTransformation; import net.scapeemulator.game.net.game.DataType; import net.scapeemulator.game.net.game.GameFrame; import net.scapeemulator.game.net.game.GameFrameBuilder; /** * Written by Hadyn Richard */ public final class InterfacePlayerHeadMessageEncoder extends MessageEncoder<InterfacePlayerHeadMessage> { public InterfacePlayerHeadMessageEncoder() { super(InterfacePlayerHeadMessage.class); } @Override public GameFrame encode(ByteBufAllocator alloc, InterfacePlayerHeadMessage message) throws IOException { GameFrameBuilder builder = new GameFrameBuilder(alloc, 66); builder.put(DataType.SHORT, DataOrder.LITTLE, DataTransformation.ADD, 0); //Counter builder.put(DataType.INT, DataOrder.MIDDLE, Widget.getHash(message.getId(), message.getComponentId())); return builder.toGameFrame(); } }