package net.scapeemulator.game.model.player.skills.farming; public enum PlantState { /** * The plant is healthy and growing. */ GROWING, /** * The plant is fully grown. */ GROWN, /** * The plant is watered and cannot become diseased on its next growth tick. Allotments and flowers only. */ WATERED, /** * The plant is diseased. */ DISEASED, /** * The plant is completely dead. */ DEAD, /** * Indicates that the tree is fully grown and the player has checked its health for XP. Trees only. */ HEALTH_CHECKED, /** * Indicates that the tree is fully grown and the player has checked its health and cut it down. Trees only. */ STUMP; }