package net.scapeemulator.game.model.player.skills.farming;
public enum PlantState {
/**
* The plant is healthy and growing.
*/
GROWING,
/**
* The plant is fully grown.
*/
GROWN,
/**
* The plant is watered and cannot become diseased on its next growth tick. Allotments and flowers only.
*/
WATERED,
/**
* The plant is diseased.
*/
DISEASED,
/**
* The plant is completely dead.
*/
DEAD,
/**
* Indicates that the tree is fully grown and the player has checked its health for XP. Trees only.
*/
HEALTH_CHECKED,
/**
* Indicates that the tree is fully grown and the player has checked its health and cut it down. Trees only.
*/
STUMP;
}