package net.scapeemulator.game.model.player.skills.farming.patch;
import net.scapeemulator.game.model.player.skills.farming.plant.IPlant;
public enum TreePatch implements IFarmPatch {
LUMBRIDGE_CASTLE(-1),
VARROCK_CASTLE(-1),
FALADOR_PARK(-1),
TAVERLY(-1),
GNOME_STRONGHOLD(-1);
private final int objectId;
private TreePatch(int objectId) {
this.objectId = objectId;
}
public int getObjectId() {
return objectId;
}
@Override
public IPlant[] getValidPlants() {
// TODO Auto-generated method stub
return null;
}
@Override
public int getGuideIndex() {
return 2;
}
}