package net.scapeemulator.game.model.player.skills.farming.patch; import net.scapeemulator.game.model.player.skills.farming.plant.IPlant; public enum TreePatch implements IFarmPatch { LUMBRIDGE_CASTLE(-1), VARROCK_CASTLE(-1), FALADOR_PARK(-1), TAVERLY(-1), GNOME_STRONGHOLD(-1); private final int objectId; private TreePatch(int objectId) { this.objectId = objectId; } public int getObjectId() { return objectId; } @Override public IPlant[] getValidPlants() { // TODO Auto-generated method stub return null; } @Override public int getGuideIndex() { return 2; } }