package net.scapeemulator.game.msg.encoder; import io.netty.buffer.ByteBufAllocator; import java.io.IOException; import net.scapeemulator.game.msg.MessageEncoder; import net.scapeemulator.game.msg.impl.MinimapUpdateMessage; import net.scapeemulator.game.net.game.DataType; import net.scapeemulator.game.net.game.GameFrame; import net.scapeemulator.game.net.game.GameFrame.Type; import net.scapeemulator.game.net.game.GameFrameBuilder; public final class MinimapUpdateMessageEncoder extends MessageEncoder<MinimapUpdateMessage> { public MinimapUpdateMessageEncoder() { super(MinimapUpdateMessage.class); } @Override public GameFrame encode(ByteBufAllocator alloc, MinimapUpdateMessage message) throws IOException { GameFrameBuilder builder = new GameFrameBuilder(alloc, 192, Type.FIXED); builder.put(DataType.BYTE, message.getValue()); return builder.toGameFrame(); } }