package net.scapeemulator.game.msg.encoder;
import io.netty.buffer.ByteBufAllocator;
import java.io.IOException;
import net.scapeemulator.game.msg.MessageEncoder;
import net.scapeemulator.game.msg.impl.MinimapUpdateMessage;
import net.scapeemulator.game.net.game.DataType;
import net.scapeemulator.game.net.game.GameFrame;
import net.scapeemulator.game.net.game.GameFrame.Type;
import net.scapeemulator.game.net.game.GameFrameBuilder;
public final class MinimapUpdateMessageEncoder extends MessageEncoder<MinimapUpdateMessage> {
public MinimapUpdateMessageEncoder() {
super(MinimapUpdateMessage.class);
}
@Override
public GameFrame encode(ByteBufAllocator alloc, MinimapUpdateMessage message) throws IOException {
GameFrameBuilder builder = new GameFrameBuilder(alloc, 192, Type.FIXED);
builder.put(DataType.BYTE, message.getValue());
return builder.toGameFrame();
}
}