package net.scapeemulator.game.net.world; public final class WorldListMessage { private final int sessionId; private final Country[] countries; private final World[] worlds; private final int[] players; public WorldListMessage(int sessionId, Country[] countries, World[] worlds, int[] players) { this.sessionId = sessionId; this.countries = countries; this.worlds = worlds; this.players = players; } public int getSessionId() { return sessionId; } public Country[] getCountries() { return countries; } public World[] getWorlds() { return worlds; } public int[] getPlayers() { return players; } }