package net.scapeemulator.game.net.world;
public final class WorldListMessage {
private final int sessionId;
private final Country[] countries;
private final World[] worlds;
private final int[] players;
public WorldListMessage(int sessionId, Country[] countries, World[] worlds, int[] players) {
this.sessionId = sessionId;
this.countries = countries;
this.worlds = worlds;
this.players = players;
}
public int getSessionId() {
return sessionId;
}
public Country[] getCountries() {
return countries;
}
public World[] getWorlds() {
return worlds;
}
public int[] getPlayers() {
return players;
}
}