package net.scapeemulator.game.msg.encoder; import io.netty.buffer.ByteBufAllocator; import java.io.IOException; import net.scapeemulator.game.msg.MessageEncoder; import net.scapeemulator.game.msg.impl.ConfigMessage; import net.scapeemulator.game.net.game.DataTransformation; import net.scapeemulator.game.net.game.DataType; import net.scapeemulator.game.net.game.GameFrame; import net.scapeemulator.game.net.game.GameFrameBuilder; public final class ConfigMessageEncoder extends MessageEncoder<ConfigMessage> { public ConfigMessageEncoder() { super(ConfigMessage.class); } @Override public GameFrame encode(ByteBufAllocator alloc, ConfigMessage message) throws IOException { int id = message.getId(); int value = message.getValue(); if (value >= -128 && value <= 127) { GameFrameBuilder builder = new GameFrameBuilder(alloc, 60); builder.put(DataType.SHORT, DataTransformation.ADD, id); builder.put(DataType.BYTE, DataTransformation.NEGATE, value); return builder.toGameFrame(); } else { GameFrameBuilder builder = new GameFrameBuilder(alloc, 226); builder.put(DataType.INT, value); builder.put(DataType.SHORT, DataTransformation.ADD, id); return builder.toGameFrame(); } } }