package net.scapeemulator.game.model.object; /** * @author Hadyn Richard */ public final class ObjectOrientation { // These values are for setRotation(value) public static final int WEST = 0; public static final int NORTH = 1; public static final int EAST = 2; public static final int SOUTH = 3; // These values are used in the rotate(value) method in GroundObject public static final int ROTATE_CW = 1; public static final int ROTATE_CCW = -1; public static final int HALF_TURN = 2; private ObjectOrientation() { } }