package net.scapeemulator.game.model.object;
/**
* @author Hadyn Richard
*/
public final class ObjectOrientation {
// These values are for setRotation(value)
public static final int WEST = 0;
public static final int NORTH = 1;
public static final int EAST = 2;
public static final int SOUTH = 3;
// These values are used in the rotate(value) method in GroundObject
public static final int ROTATE_CW = 1;
public static final int ROTATE_CCW = -1;
public static final int HALF_TURN = 2;
private ObjectOrientation() {
}
}