package net.scapeemulator.game.model.player.skills.construction; import net.scapeemulator.game.model.Position; import net.scapeemulator.game.model.area.QuadArea; /** * @author David Insley */ public enum HousePortal { RIMMINGTON(1, 5000), TAVERLY(1, 5000), POLLNIVNEACH(20, 7500), RELLEKKA(30, 10000), BRIMHAVEN(40, 20000), YANILLE(50, 25000); private final int level; private final int cost; //private final int x; //private final int y; private QuadArea tpLoc; private HousePortal(int level, int cost) { this.level = level; this.cost = cost; } public int getLevel() { return level; } public int getCost() { return cost; } public Position getRandomTeleport() { return tpLoc.randomPosition(0); } }