package net.scapeemulator.game.model.player.skills.construction;
import net.scapeemulator.game.model.Position;
import net.scapeemulator.game.model.area.QuadArea;
/**
* @author David Insley
*/
public enum HousePortal {
RIMMINGTON(1, 5000),
TAVERLY(1, 5000),
POLLNIVNEACH(20, 7500),
RELLEKKA(30, 10000),
BRIMHAVEN(40, 20000),
YANILLE(50, 25000);
private final int level;
private final int cost;
//private final int x;
//private final int y;
private QuadArea tpLoc;
private HousePortal(int level, int cost) {
this.level = level;
this.cost = cost;
}
public int getLevel() {
return level;
}
public int getCost() {
return cost;
}
public Position getRandomTeleport() {
return tpLoc.randomPosition(0);
}
}