package net.scapeemulator.game.msg.encoder; import io.netty.buffer.ByteBufAllocator; import java.io.IOException; import net.scapeemulator.game.msg.MessageEncoder; import net.scapeemulator.game.msg.impl.VarbitMessage; import net.scapeemulator.game.net.game.DataOrder; import net.scapeemulator.game.net.game.DataTransformation; import net.scapeemulator.game.net.game.DataType; import net.scapeemulator.game.net.game.GameFrame; import net.scapeemulator.game.net.game.GameFrameBuilder; /** * @author David Insley */ public final class VarbitMessageEncoder extends MessageEncoder<VarbitMessage> { public VarbitMessageEncoder() { super(VarbitMessage.class); } @Override public GameFrame encode(ByteBufAllocator alloc, VarbitMessage message) throws IOException { int id = message.getId(); int value = message.getValue(); if (value >= -128 && value <= 127) { GameFrameBuilder builder = new GameFrameBuilder(alloc, 37); builder.put(DataType.BYTE, DataTransformation.ADD, value); builder.put(DataType.SHORT, DataOrder.LITTLE, id); return builder.toGameFrame(); } else { GameFrameBuilder builder = new GameFrameBuilder(alloc, 84); builder.put(DataType.INT, DataOrder.LITTLE, value); builder.put(DataType.SHORT, DataOrder.LITTLE, DataTransformation.ADD, id); return builder.toGameFrame(); } } }