package net.scapeemulator.game.model.player.skills.farming.plant;
import net.scapeemulator.game.model.player.requirement.Requirements;
import net.scapeemulator.game.model.player.skills.farming.CureType;
import net.scapeemulator.game.model.player.skills.farming.FarmingCycle;
import net.scapeemulator.game.model.player.skills.farming.PlantState;
public interface IPlant {
int getSeedId();
int getStageCount();
int getVarbit(int stage, PlantState state);
CureType getCureType();
boolean canWater();
FarmingCycle getCycle();
Requirements getRequirements();
}