package net.scapeemulator.game.model.player.skills.construction.furniture; import net.scapeemulator.game.model.player.Item; import net.scapeemulator.game.model.player.Player; /** * @author David Insley */ public class CustomMaterialRequirement extends MaterialRequirement { private final String text; private final double xp; private final Item[] items; public CustomMaterialRequirement(String text, double xp, Item... items) { super(null, 0); this.text = text; this.xp = xp; this.items = items; } public CustomMaterialRequirement(String text, double xp, int... itemIds) { super(null, 0); this.text = text; this.xp = xp; items = new Item[itemIds.length]; for (int i = 0; i < itemIds.length; i++) { items[i] = new Item(itemIds[i]); } } public Item[] getItems() { return items; } @Override public double getXp() { return xp; } @Override public boolean hasRequirement(Player player) { for (Item item : items) { if (!player.getInventory().contains(item)) { return false; } } return true; } @Override public void fulfill(Player player) { for (Item item : items) { player.getInventory().remove(item); } } @Override public String toString() { return text; } }