package net.scapeemulator.game.model.player.skills.magic;
import net.scapeemulator.game.model.SpotAnimation;
import net.scapeemulator.game.model.mob.Animation;
import net.scapeemulator.game.model.player.requirement.Requirements;
public class Spell {
private final SpellType type;
protected final Requirements requirements = new Requirements();
protected final Animation animation;
protected final SpotAnimation graphic;
public Spell(SpellType type, Animation animation, SpotAnimation graphic) {
this.type = type;
this.animation = animation;
this.graphic = graphic;
}
public SpellType getType() {
return type;
}
public Requirements getRequirements() {
return requirements;
}
}