package net.scapeemulator.game.update;
import net.scapeemulator.game.model.mob.Animation;
import net.scapeemulator.game.model.player.Player;
import net.scapeemulator.game.msg.impl.PlayerUpdateMessage;
import net.scapeemulator.game.net.game.DataType;
import net.scapeemulator.game.net.game.GameFrameBuilder;
public final class AnimationPlayerBlock extends PlayerBlock {
private final Animation animation;
public AnimationPlayerBlock(Player player) {
super(0x8);
this.animation = player.getAnimation();
}
@Override
public void encode(PlayerUpdateMessage message, GameFrameBuilder builder) {
builder.put(DataType.SHORT, animation.getId());
builder.put(DataType.BYTE, animation.getDelay());
}
}