package net.scapeemulator.game.model.player.skills.prayer; import net.scapeemulator.game.dispatcher.item.ItemHandler; import net.scapeemulator.game.model.Option; import net.scapeemulator.game.model.player.Player; import net.scapeemulator.game.model.player.SlottedItem; import net.scapeemulator.game.util.HandlerContext; /** * @author David Insley */ public class BuryBoneHandler extends ItemHandler { public BuryBoneHandler() { super(Option.ONE); } @Override public void handle(Player player, SlottedItem item, String option, HandlerContext context) { Bone bone = Bone.forId(item.getItem().getId()); if (bone != null) { context.stop(); player.startAction(new BuryBoneAction(player, bone, item)); } } }