package net.scapeemulator.game.model.player.skills.prayer;
import net.scapeemulator.game.dispatcher.item.ItemHandler;
import net.scapeemulator.game.model.Option;
import net.scapeemulator.game.model.player.Player;
import net.scapeemulator.game.model.player.SlottedItem;
import net.scapeemulator.game.util.HandlerContext;
/**
* @author David Insley
*/
public class BuryBoneHandler extends ItemHandler {
public BuryBoneHandler() {
super(Option.ONE);
}
@Override
public void handle(Player player, SlottedItem item, String option, HandlerContext context) {
Bone bone = Bone.forId(item.getItem().getId());
if (bone != null) {
context.stop();
player.startAction(new BuryBoneAction(player, bone, item));
}
}
}