package net.scapeemulator.game.net;
import io.netty.channel.Channel;
import java.io.IOException;
import net.scapeemulator.game.GameServer;
public abstract class Session {
protected final GameServer server;
protected final Channel channel;
public Session(GameServer server, Channel channel) {
this.server = server;
this.channel = channel;
}
public abstract void messageReceived(Object message) throws IOException;
public void channelClosed() {
/* empty */
}
}