package net.scapeemulator.game.msg.encoder;
import io.netty.buffer.ByteBufAllocator;
import net.scapeemulator.game.msg.MessageEncoder;
import net.scapeemulator.game.msg.impl.ServerMessage;
import net.scapeemulator.game.net.game.GameFrame;
import net.scapeemulator.game.net.game.GameFrame.Type;
import net.scapeemulator.game.net.game.GameFrameBuilder;
public final class ServerMessageEncoder extends MessageEncoder<ServerMessage> {
public ServerMessageEncoder() {
super(ServerMessage.class);
}
@Override
public GameFrame encode(ByteBufAllocator alloc, ServerMessage message) {
GameFrameBuilder builder = new GameFrameBuilder(alloc, 70, Type.VARIABLE_BYTE);
builder.putString(message.getText());
return builder.toGameFrame();
}
}