package net.scapeemulator.game.model.player.skills.farming.patch;
import net.scapeemulator.game.model.player.skills.farming.plant.HerbPlant;
import net.scapeemulator.game.model.player.skills.farming.plant.IPlant;
public enum HerbPatch implements IFarmPatch {
FALADOR(8150), // falador flower = 7847, compost = ??
CATHERBY(8151), // catherby flower = 7848, catherby compost = 7837
ARDOUGNE(8152), // ardy flower = 7849 , compost = 7839
PHASMATYS(8153), // phas flower = 7850, compost = 7838
TROLLHEIM(18816);
private final int objectId;
private HerbPatch(int objectId) {
this.objectId = objectId;
}
@Override
public int getObjectId() {
return objectId;
}
@Override
public IPlant[] getValidPlants() {
return HerbPlant.values();
}
@Override
public int getGuideIndex() {
return 6;
}
}