package net.scapeemulator.game.model.player.skills.farming.patch; import net.scapeemulator.game.model.player.skills.farming.plant.HerbPlant; import net.scapeemulator.game.model.player.skills.farming.plant.IPlant; public enum HerbPatch implements IFarmPatch { FALADOR(8150), // falador flower = 7847, compost = ?? CATHERBY(8151), // catherby flower = 7848, catherby compost = 7837 ARDOUGNE(8152), // ardy flower = 7849 , compost = 7839 PHASMATYS(8153), // phas flower = 7850, compost = 7838 TROLLHEIM(18816); private final int objectId; private HerbPatch(int objectId) { this.objectId = objectId; } @Override public int getObjectId() { return objectId; } @Override public IPlant[] getValidPlants() { return HerbPlant.values(); } @Override public int getGuideIndex() { return 6; } }