package net.scapeemulator.game.net.update;
import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerContext;
import io.netty.handler.codec.MessageToByteEncoder;
public final class UpdateStatusMessageEncoder extends MessageToByteEncoder<UpdateStatusMessage> {
@Override
public void encode(ChannelHandlerContext ctx, UpdateStatusMessage msg, ByteBuf out) throws Exception {
out.writeByte(msg.getStatus());
}
}