package net.scapeemulator.game.net.update; import io.netty.buffer.ByteBuf; import io.netty.channel.ChannelHandlerContext; import io.netty.handler.codec.MessageToByteEncoder; public final class UpdateStatusMessageEncoder extends MessageToByteEncoder<UpdateStatusMessage> { @Override public void encode(ChannelHandlerContext ctx, UpdateStatusMessage msg, ByteBuf out) throws Exception { out.writeByte(msg.getStatus()); } }