package net.scapeemulator.game.model.player.skills.farming.patch; import net.scapeemulator.game.model.player.skills.farming.plant.IPlant; public enum FruitTreePatch implements IFarmPatch { GNOME_STRONGHOLD(-1), CATHERBY(-1), GNOME_VILLAGE(-1), BRIMHAVEN(-1), LLETYA(-1); private final int objectId; private FruitTreePatch(int objectId) { this.objectId = objectId; } public int getObjectId() { return objectId; } @Override public IPlant[] getValidPlants() { // TODO Auto-generated method stub return null; } @Override public int getGuideIndex() { return 3; } }