package net.scapeemulator.game.update;
import net.scapeemulator.game.model.mob.Direction;
import net.scapeemulator.game.model.player.Player;
import net.scapeemulator.game.msg.impl.PlayerUpdateMessage;
import net.scapeemulator.game.net.game.GameFrameBuilder;
public final class WalkPlayerDescriptor extends PlayerDescriptor {
private final Direction direction;
public WalkPlayerDescriptor(Player player, int[] tickets) {
super(player, tickets);
this.direction = player.getFirstDirection();
}
@Override
public void encodeDescriptor(PlayerUpdateMessage message, GameFrameBuilder builder, GameFrameBuilder blockBuilder) {
builder.putBits(1, 1);
builder.putBits(2, 1);
builder.putBits(3, direction.toInteger());
builder.putBits(1, isBlockUpdatedRequired() ? 1 : 0);
}
}