package net.scapeemulator.game.model.player.skills.construction.hotspot; import net.scapeemulator.game.model.object.GroundObjectList.GroundObject; import net.scapeemulator.game.model.player.skills.construction.room.RoomPlaced; /** * Represents an instance of a house window that never converts back to hotspot * form. * * @author David */ public class WindowHotspot extends Hotspot { private final int windowId; public WindowHotspot(RoomPlaced room, GroundObject object) { super(room, object); windowId = room.getHouse().getStyle().getWindowId(); } @Override public int value() { return -1; } public void setValue(int value) { } @Override public void buildingMode(boolean building) { object.setId(windowId); } }