package net.scapeemulator.game.model.player.skills.construction.hotspot;
import net.scapeemulator.game.model.object.GroundObjectList.GroundObject;
import net.scapeemulator.game.model.player.skills.construction.room.RoomPlaced;
/**
* Represents an instance of a house window that never converts back to hotspot
* form.
*
* @author David
*/
public class WindowHotspot extends Hotspot {
private final int windowId;
public WindowHotspot(RoomPlaced room, GroundObject object) {
super(room, object);
windowId = room.getHouse().getStyle().getWindowId();
}
@Override
public int value() {
return -1;
}
public void setValue(int value) {
}
@Override
public void buildingMode(boolean building) {
object.setId(windowId);
}
}