package net.scapeemulator.game.net.world; public final class World { public static final int FLAG_MEMBERS = 0x1; public static final int FLAG_QUICK_CHAT = 0x2; public static final int FLAG_PVP = 0x4; public static final int FLAG_LOOT_SHARE = 0x8; public static final int FLAG_HIGHLIGHT = 0x10; private final int id, flags, country; private final String activity, ip; public World(int id, int flags, int country, String activity, String ip) { this.id = id; this.flags = flags; this.country = country; this.activity = activity; this.ip = ip; } public int getId() { return id; } public int getFlags() { return flags; } public int getCountry() { return country; } public String getActivity() { return activity; } public String getIp() { return ip; } }