package net.scapeemulator.game.net.world;
public final class World {
public static final int FLAG_MEMBERS = 0x1;
public static final int FLAG_QUICK_CHAT = 0x2;
public static final int FLAG_PVP = 0x4;
public static final int FLAG_LOOT_SHARE = 0x8;
public static final int FLAG_HIGHLIGHT = 0x10;
private final int id, flags, country;
private final String activity, ip;
public World(int id, int flags, int country, String activity, String ip) {
this.id = id;
this.flags = flags;
this.country = country;
this.activity = activity;
this.ip = ip;
}
public int getId() {
return id;
}
public int getFlags() {
return flags;
}
public int getCountry() {
return country;
}
public String getActivity() {
return activity;
}
public String getIp() {
return ip;
}
}