package net.scapeemulator.game.msg.impl.item;
import net.scapeemulator.game.msg.Message;
/**
* @author zuppers
*/
public class ItemOnGroundItemMessage extends Message {
private final int x;
private final int y;
private final int slot;
private final int itemId;
private final int groundItemId;
private final int widgetHash;
public ItemOnGroundItemMessage(int x, int y, int slot, int itemId, int groundItemId, int widgetHash) {
this.x = x;
this.y = y;
this.slot = slot;
this.itemId = itemId;
this.groundItemId = groundItemId;
this.widgetHash = widgetHash;
}
public int getX() {
return x;
}
public int getY() {
return y;
}
public int getSlot() {
return slot;
}
public int getItemId() {
return itemId;
}
public int getGroundItemId() {
return groundItemId;
}
public int getWidgetHash() {
return widgetHash;
}
}