package net.scapeemulator.game.msg.impl.item; import net.scapeemulator.game.msg.Message; /** * @author zuppers */ public class ItemOnGroundItemMessage extends Message { private final int x; private final int y; private final int slot; private final int itemId; private final int groundItemId; private final int widgetHash; public ItemOnGroundItemMessage(int x, int y, int slot, int itemId, int groundItemId, int widgetHash) { this.x = x; this.y = y; this.slot = slot; this.itemId = itemId; this.groundItemId = groundItemId; this.widgetHash = widgetHash; } public int getX() { return x; } public int getY() { return y; } public int getSlot() { return slot; } public int getItemId() { return itemId; } public int getGroundItemId() { return groundItemId; } public int getWidgetHash() { return widgetHash; } }