package net.scapeemulator.game.net.update;
import io.netty.buffer.ByteBuf;
public final class FileResponse {
private final boolean priority;
private final int type, file;
private final ByteBuf container;
public FileResponse(boolean priority, int type, int file, ByteBuf container) {
this.priority = priority;
this.type = type;
this.file = file;
this.container = container;
}
public boolean isPriority() {
return priority;
}
public int getType() {
return type;
}
public int getFile() {
return file;
}
public ByteBuf getContainer() {
return container;
}
}