package net.scapeemulator.game.net.update; import io.netty.buffer.ByteBuf; public final class FileResponse { private final boolean priority; private final int type, file; private final ByteBuf container; public FileResponse(boolean priority, int type, int file, ByteBuf container) { this.priority = priority; this.type = type; this.file = file; this.container = container; } public boolean isPriority() { return priority; } public int getType() { return type; } public int getFile() { return file; } public ByteBuf getContainer() { return container; } }