package net.scapeemulator.game.model.grounditem;
import net.scapeemulator.game.model.grounditem.GroundItemList.GroundItem;
/**
* @author Hadyn Richard
*/
public abstract class GroundItemListener {
public abstract boolean shouldFireEvents(GroundItem groundItem);
public abstract void groundItemCreated(GroundItem groundItem);
public abstract void groundItemUpdated(GroundItem groundItem, int previousAmount);
public abstract void groundItemRemoved(GroundItem groundItem);
}