package net.scapeemulator.game.model.grounditem; import net.scapeemulator.game.model.grounditem.GroundItemList.GroundItem; /** * @author Hadyn Richard */ public abstract class GroundItemListener { public abstract boolean shouldFireEvents(GroundItem groundItem); public abstract void groundItemCreated(GroundItem groundItem); public abstract void groundItemUpdated(GroundItem groundItem, int previousAmount); public abstract void groundItemRemoved(GroundItem groundItem); }