package net.scapeemulator.game.dispatcher.item; import net.scapeemulator.game.model.Option; import net.scapeemulator.game.model.player.Equipment; import net.scapeemulator.game.model.player.Player; import net.scapeemulator.game.model.player.SlottedItem; import net.scapeemulator.game.util.HandlerContext; /** * @author David Insley */ public class ItemEquipHandler extends ItemHandler { public ItemEquipHandler() { super(Option.TWO); } @Override public void handle(Player player, SlottedItem item, String option, HandlerContext context) { if (option.equals("equip") || option.equals("wield") || option.equals("wear")) { Equipment.equip(player, item.getSlot()); context.stop(); } } }