package net.scapeemulator.game.dispatcher.item;
import net.scapeemulator.game.model.Option;
import net.scapeemulator.game.model.player.Equipment;
import net.scapeemulator.game.model.player.Player;
import net.scapeemulator.game.model.player.SlottedItem;
import net.scapeemulator.game.util.HandlerContext;
/**
* @author David Insley
*/
public class ItemEquipHandler extends ItemHandler {
public ItemEquipHandler() {
super(Option.TWO);
}
@Override
public void handle(Player player, SlottedItem item, String option, HandlerContext context) {
if (option.equals("equip") || option.equals("wield") || option.equals("wear")) {
Equipment.equip(player, item.getSlot());
context.stop();
}
}
}