/** * Copyright (c) 2012, Hadyn Richard * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is furnished to do * so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package net.scapeemulator.game.msg.impl.item; import net.scapeemulator.game.msg.Message; /** * Created by Hadyn Richard */ public class ItemOnObjectMessage extends Message { private final int itemId, slot, widgetHash, objectId, x, y; public ItemOnObjectMessage(int itemId, int slot, int widgetHash, int objectId, int x, int y) { this.itemId = itemId; this.slot = slot; this.widgetHash = widgetHash; this.objectId = objectId; this.x = x; this.y = y; } public int getItemId() { return itemId; } public int getSlot() { return slot; } public int getWidgetHash() { return widgetHash; } public int getObjectId() { return objectId; } public int getX() { return x; } public int getY() { return y; } }