/**
* Copyright (c) 2012, Hadyn Richard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is furnished to do
* so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package net.scapeemulator.game.msg.impl.item;
import net.scapeemulator.game.msg.Message;
/**
* Created by Hadyn Richard
*/
public class ItemOnObjectMessage extends Message {
private final int itemId, slot, widgetHash, objectId, x, y;
public ItemOnObjectMessage(int itemId, int slot, int widgetHash, int objectId, int x, int y) {
this.itemId = itemId;
this.slot = slot;
this.widgetHash = widgetHash;
this.objectId = objectId;
this.x = x;
this.y = y;
}
public int getItemId() {
return itemId;
}
public int getSlot() {
return slot;
}
public int getWidgetHash() {
return widgetHash;
}
public int getObjectId() {
return objectId;
}
public int getX() {
return x;
}
public int getY() {
return y;
}
}