package net.scapeemulator.game.model.npc.drops;
/**
* @author David
*/
public enum TableType {
ALWAYS(-1.0), EXTRA(-1.0), COMMON(1.0), UNCOMMON(0.15), RARE(0.03), VERY_RARE(0.005);
private double defaultChance;
private TableType(double chance) {
this.defaultChance = chance;
}
public double getDefaultChance() {
return defaultChance;
}
}