package net.scapeemulator.game.model.npc.drops; /** * @author David */ public enum TableType { ALWAYS(-1.0), EXTRA(-1.0), COMMON(1.0), UNCOMMON(0.15), RARE(0.03), VERY_RARE(0.005); private double defaultChance; private TableType(double chance) { this.defaultChance = chance; } public double getDefaultChance() { return defaultChance; } }