package net.scapeemulator.game.model.player.skills.woodcutting; import net.scapeemulator.game.model.object.GroundObjectList.GroundObject; import net.scapeemulator.game.task.Task; /** * @author David Insley */ public class RegrowTask extends Task { private final GroundObject object; private final int treeId; public RegrowTask(int delay, GroundObject object, int treeId) { super(delay, false); this.object = object; this.treeId = treeId; } @Override public void execute() { object.setId(treeId); stop(); } }