package net.scapeemulator.game.model.player.skills.woodcutting;
import net.scapeemulator.game.model.object.GroundObjectList.GroundObject;
import net.scapeemulator.game.task.Task;
/**
* @author David Insley
*/
public class RegrowTask extends Task {
private final GroundObject object;
private final int treeId;
public RegrowTask(int delay, GroundObject object, int treeId) {
super(delay, false);
this.object = object;
this.treeId = treeId;
}
@Override
public void execute() {
object.setId(treeId);
stop();
}
}