package minefantasy.system; import minefantasy.block.tileentity.*; import minefantasy.client.TileEntityTripHammerRenderer; import minefantasy.client.gui.*; import minefantasy.client.gui.hound.*; import minefantasy.container.*; import minefantasy.entity.EntityHound; import net.minecraft.client.gui.inventory.GuiChest; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ContainerChest; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import cpw.mods.fml.client.FMLClientHandler; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.network.IGuiHandler; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.TickRegistry; import cpw.mods.fml.relauncher.Side; public class MFProxy_common implements IGuiHandler { public void registerRenderInformation() { } // MFProxy_client @Override public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity tile = world.getBlockTileEntity(x, y, z); int meta = world.getBlockMetadata(x, y, z); switch (ID) { case 0: return new GuiAnvil(player.inventory, (TileEntityAnvil) tile); case 1: { TileEntitySmelter bloom = (TileEntitySmelter)tile; if(bloom != null) { if(bloom.getTier() == 0) return new GuiBloomery(player.inventory, (TileEntitySmelter) tile); if(bloom.getTier() >= 1) return new GuiCrucible(player.inventory, (TileEntitySmelter) tile); } } case 2: { for (Object entity : world.loadedEntityList) { if (((Entity) entity).entityId == x && y == 0) return getEntityGui(player, world, (Entity)entity, z); } } break; case 3: return new GuiTailor(player.inventory, (TileEntityTailor) tile); case 4: return new GuiRack(player.inventory, (TileEntityWeaponRack) tile); case 6: return new GuiForge(player.inventory, (TileEntityForge) tile); case 7: return new GuiBFurnace(meta, player, (TileEntityBFurnace) tile); case 8: { return new GuiOven(player.inventory, (TileEntityOven) tile); } case 9: return new GuiHammer(player.inventory, (TileEntityTripHammer) tile); case 11: return new GuiRoast(player.inventory, (TileEntityRoast) tile); case 12: return new GuiFurnaceMF(player, player.inventory, (TileEntityFurnaceMF) tile); } return null; } @Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity tile = world.getBlockTileEntity(x, y, z); int meta = world.getBlockMetadata(x, y, z); switch (ID) { case 0: return new ContainerAnvil(player.inventory, (TileEntityAnvil) tile); case 1: { TileEntitySmelter bloom = (TileEntitySmelter)tile; if(bloom != null) { if(bloom.getTier() == 0) return new ContainerBloomery(player.inventory, (TileEntitySmelter) tile); if(bloom.getTier() >= 1) return new ContainerCrucible(player.inventory, (TileEntitySmelter) tile); } } case 2: { for (Object entity : world.loadedEntityList) { if (((Entity) entity).entityId == x) return getEntityContainer(player, world, (Entity)entity, z); } } break; case 3: return new ContainerTailor(player.inventory, (TileEntityTailor) tile); case 4: return new ContainerRack(player.inventory, (TileEntityWeaponRack) tile); case 6: return new ContainerForge(player.inventory, (TileEntityForge) tile); case 7: return new ContainerBFurnace(meta, player, (TileEntityBFurnace) tile); case 8: return new ContainerOven(player.inventory, (TileEntityOven) tile); case 9: return new ContainerHammer(player.inventory, (TileEntityTripHammer) tile); case 11: return new ContainerRoast(player.inventory, (TileEntityRoast) tile); case 12: return new ContainerFurnaceMF(player, player.inventory, (TileEntityFurnaceMF) tile); } return null; } public World getClientWorld() { return null; } public void openEntityGui(EntityPlayer player, Entity interact) { } public void registerTileEntities() { EntitylistMF.init(); GameRegistry.registerTileEntity(TileEntityLantern.class, "MFLantern"); GameRegistry.registerTileEntity(TileEntityBellows.class, "Bellows"); GameRegistry.registerTileEntity(TileEntityDogBowl.class, "Dogbowl"); GameRegistry.registerTileEntity(TileEntityAnvil.class, "Anvil"); GameRegistry.registerTileEntity(TileEntitySmelter.class, "Bloom"); GameRegistry.registerTileEntity(TileEntityForge.class, "Forge"); GameRegistry.registerTileEntity(TileEntityTanningRack.class, "Tanner"); GameRegistry.registerTileEntity(TileEntityWeaponRack.class, "Rack"); GameRegistry.registerTileEntity(TileEntityRoast.class, "MFSpitRoast"); GameRegistry.registerTileEntity(TileEntityBFurnace.class, "Blastfurnace"); GameRegistry.registerTileEntity(TileEntityTripHammer.class, "MFTripHammer"); GameRegistry.registerTileEntity(TileEntityFurnaceMF.class, "MFFurnace"); GameRegistry.registerTileEntity(TileEntityPrepBlock.class, "MFFoodPrep"); GameRegistry.registerTileEntity(TileEntityTailor.class, "MFTailor"); GameRegistry.registerTileEntity(TileEntitySpinningWheel.class, "MFSpinningWheel"); GameRegistry.registerTileEntity(TileEntityFirepit.class, "firepitMF"); GameRegistry.registerTileEntity(TileEntityOven.class, "ovenMF"); GameRegistry.registerTileEntity(TileEntityRoad.class, "roadMF"); } private Object getEntityGui(EntityPlayer player, World world, Entity entity, int id) { if(entity instanceof EntityHound) { if(id == 1) return new GuiHoundRename(player, world, (EntityHound)entity); if(id == 0) { return new GuiHound((EntityHound)entity, player); } if(id == 2) { return new GuiPackHound(player, (EntityHound)entity, ((EntityHound)entity).getAvailableRows()); } if(id == 3) { return new GuiHoundStats((EntityHound)entity, player); } } return null; } private Object getEntityContainer(EntityPlayer player, World world, Entity entity, int id) { if(entity instanceof EntityHound) { if(id == 0) { return new ContainerHoundArmour(player, (EntityHound)entity); } if(id == 2) { return new ContainerPackHound(player.inventory, ((EntityHound)entity).pack, ((EntityHound)entity).getAvailableRows()); } if(id == 3) { return new ContainerHoundStats((EntityHound)entity); } } return null; } public void registerPlayerbase() { } public void registerTickHandlers() { } }