package minefantasy.system;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EntityDamageSource;
public class EntityDamageSourceAP extends EntityDamageSource
{
public EntityDamageSourceAP(String type, Entity attacker)
{
super(type, attacker);
this.setDamageBypassesArmor();
}
public static EntityDamageSourceAP causeDamage(Entity attacker)
{
String type = attacker instanceof EntityPlayer ? "player" : "mob";
return new EntityDamageSourceAP(type, attacker);
}
}