package minefantasy.item; public enum EnumHammerType { STONE(0, 0.3F, 50, 0), TIN(0, 0.35F, 200, 4), COPPER(0, 0.4F, 125, 5), BRONZE(0, 0.5F, 250, 5), IRON(0, 1F, 500, 10), STEEL(0, 2F, 750, 12), MITHRIL(0, 3F, 1000, 15), DRAGONFORGE(0, 5.0F, 2500, 18), ORNATE(1, 2F, 1000, 20); private final int enchant; private final int level; private final float strength; private final int uses; private EnumHammerType(int lvl, float str, int use, int en) { enchant = en; level = lvl; strength = str; uses = use; } public int getMaxUses() { return uses; } public float getStrength() { return strength; } public int getLevel() { return level; } public int getEnchantability() { return enchant; } }