package minefantasy.item;
public enum EnumHammerType {
STONE(0, 0.3F, 50, 0),
TIN(0, 0.35F, 200, 4),
COPPER(0, 0.4F, 125, 5),
BRONZE(0, 0.5F, 250, 5),
IRON(0, 1F, 500, 10),
STEEL(0, 2F, 750, 12),
MITHRIL(0, 3F, 1000, 15),
DRAGONFORGE(0, 5.0F, 2500, 18),
ORNATE(1, 2F, 1000, 20);
private final int enchant;
private final int level;
private final float strength;
private final int uses;
private EnumHammerType(int lvl, float str, int use, int en)
{
enchant = en;
level = lvl;
strength = str;
uses = use;
}
public int getMaxUses() {
return uses;
}
public float getStrength()
{
return strength;
}
public int getLevel()
{
return level;
}
public int getEnchantability() {
return enchant;
}
}