package minefantasy.block.special; import java.util.List; import net.minecraft.block.Block; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.util.StatCollector; /** * * @author Anonymous Productions * * Sources are provided for educational reasons. * though small bits of code, or methods can be used in your own creations. */ public class ItemBlockFurnaceMF extends ItemBlock{ public ItemBlockFurnaceMF(int id) { super(id); this.setMaxDamage(0); this.setHasSubtypes(true); setCreativeTab(CreativeTabs.tabDecorations); } @Override public void getSubItems(int id, CreativeTabs tabs, List list) { for (int n = 0; n < 5; ++n) { list.add(new ItemStack(id, 1, n)); } } @Override public int getMetadata(int damage) { return damage*2; } @Override public String getItemDisplayName(ItemStack itemstack) { int t = itemstack.getItemDamage(); String tier = ""; if(t == 0) { return StatCollector.translateToLocal("tile.furnace.name") + " " + StatCollector.translateToLocal("block.furnace.heater"); } if(t == 1) { tier = StatCollector.translateToLocal("tier.bronze"); } if(t == 2) { tier = StatCollector.translateToLocal("tier.iron"); } if(t == 3) { tier = StatCollector.translateToLocal("tier.steel"); } if(t == 4) { tier = StatCollector.translateToLocal("tier.iron.deep"); } return tier + " " + StatCollector.translateToLocal("tile.furnace.name"); } }