package minefantasy.block.special;
import java.util.ArrayList;
import java.util.Random;
import minefantasy.MineFantasyBase;
import minefantasy.block.BlockListMF;
import minefantasy.block.tileentity.TileEntityAnvil;
import minefantasy.block.tileentity.TileEntityForge;
import minefantasy.item.ItemHotItem;
import minefantasy.item.ItemListMF;
import minefantasy.item.tool.ItemTongs;
import minefantasy.api.anvil.IHammer;
import minefantasy.api.anvil.ITongs;
import minefantasy.api.anvil.ItemRepairHammer;
import minefantasy.api.forge.TongsHelper;
import minefantasy.system.cfg;
import minefantasy.system.data_minefantasy;
import minefantasy.system.network.PacketManagerMF;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityFallingSand;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.packet.Packet;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.network.PacketDispatcher;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/**
*
* @author Anonymous Productions
*
* Sources are provided for educational reasons.
* though small bits of code, or methods can be used in your own creations.
*/
public class BlockAnvilMF extends BlockContainer
{
private Random rand = new Random();
public BlockAnvilMF(int i, int n, Material m)
{
super(i, m);
float height = 1.0F / 16F * 13F;
setBlockBounds(0F, 0F, 0F, 1F, height, 1F);
this.setCreativeTab(CreativeTabs.tabDecorations);
}
public boolean isOpaqueCube()
{
return false;
}
@SideOnly(Side.CLIENT)
public int getRenderType()
{
return cfg.renderId;
}
@Override
public void addCreativeItems(ArrayList itemList) {
itemList.add(new ItemStack(this, 1, 0));
itemList.add(new ItemStack(this, 1, 1));
itemList.add(new ItemStack(this, 1, 2));
}
/**
* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
*/
public boolean renderAsNormalBlock() {
return false;
}
@Override
public void onBlockClicked(World world, int x, int y, int z, EntityPlayer player)
{
TileEntityAnvil tile = (TileEntityAnvil) world.getBlockTileEntity(x, y, z);
ItemStack item = player.getHeldItem();
if(item == null || tile == null)
{
super.onBlockClicked(world, x, y, z, player);
return;
}
if(isHammer(item))
{
useHammer(world, x, y, z, tile, player, item, 1);
}
}
@Override
public TileEntity createNewTileEntity(World w) {
return new TileEntityAnvil();
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entity, ItemStack stack) {
int dir = MathHelper.floor_double((double) (entity.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
TileEntityAnvil tile = (TileEntityAnvil) world.getBlockTileEntity(x, y, z);
tile.direction = dir;
if(stack.hasDisplayName())
{
tile.setCustomName(stack.getDisplayName());
}
}
/**
* Called whenever the block is removed.
*/
@Override
public void breakBlock(World world, int x, int y, int z, int i1, int i2){
TileEntityAnvil tile = (TileEntityAnvil) world.getBlockTileEntity(x, y, z);
if (tile != null) {
for (int var6 = 0; var6 < tile.getSizeInventory(); ++var6) {
ItemStack var7 = tile.getStackInSlot(var6);
if (var7 != null) {
float var8 = this.rand.nextFloat() * 0.8F + 0.1F;
float var9 = this.rand.nextFloat() * 0.8F + 0.1F;
float var10 = this.rand.nextFloat() * 0.8F + 0.1F;
while (var7.stackSize > 0) {
int var11 = this.rand.nextInt(21) + 10;
if (var11 > var7.stackSize) {
var11 = var7.stackSize;
}
var7.stackSize -= var11;
EntityItem var12 = new EntityItem(world, (double) ((float) x + var8), (double) ((float) y + var9), (double) ((float) z + var10), new ItemStack(var7.itemID, var11, var7.getItemDamage()));
if (var7.hasTagCompound()) {
var12.getEntityItem().setTagCompound((NBTTagCompound) var7.getTagCompound().copy());
}
float var13 = 0.05F;
var12.motionX = (double) ((float) this.rand.nextGaussian() * var13);
var12.motionY = (double) ((float) this.rand.nextGaussian() * var13 + 0.2F);
var12.motionZ = (double) ((float) this.rand.nextGaussian() * var13);
world.spawnEntityInWorld(var12);
}
}
}
}
super.breakBlock(world, x, y, z, i1, i2);
}
@Override
public Icon getIcon(int side, int meta)
{
if(meta == 0)//stone
{
return Block.cobblestone.getIcon(side, meta);
}
if(meta <= 2)
{
return BlockListMF.storage.getIcon(side, 3);
}
if(meta <= 4)
{
return BlockListMF.storage.getIcon(side, 7);
}
if(meta <= 6)
{
return BlockListMF.storage.getIcon(side, 0);
}
if(meta <= 8)
{
return BlockListMF.storage.getIcon(side, 8);
}
return BlockListMF.storage.getIcon(side, 7);
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int i, float f, float f1, float f2)
{
TileEntityAnvil tile = (TileEntityAnvil) world.getBlockTileEntity(x, y, z);
if(tile == null)
{
return super.onBlockActivated(world, x, y, z, player, i, f, f1, f2);
}
if(world.isRemote)
{
int slot = tile.getSlotFor(f, f2);
this.useInventory(world, x, y, z, tile, player, i, slot);
Packet packet = PacketManagerMF.getPacketIntegerArray(tile, new int[]{1, player.entityId, i, slot});
try
{
PacketDispatcher.sendPacketToServer(packet);
} catch(NullPointerException e)
{
System.out.println("MineFantasy: Client connection lost");
}
}
return true;
}
private static boolean isHammer(ItemStack itemstack)
{
return itemstack != null && (itemstack.getItem() instanceof IHammer || itemstack.getItem() instanceof ItemRepairHammer);
}
@Override
public int damageDropped(int meta)
{
return meta;
}
private static void damageItem(EntityPlayer player, ItemStack item)
{
item.damageItem(1, player);
if(item.getItemDamage() >= item.getMaxDamage() && item.stackSize <= 1)
{
player.renderBrokenItemStack(item);
player.destroyCurrentEquippedItem();
}
}
private static void useHammer(World world, int x, int y, int z, TileEntityAnvil tile, EntityPlayer player, ItemStack item, int hitStr)
{
float pitch = 1.0F;
float volume = 1.0F;
String sound = "";
if(tile.getAnvilTier() == -1)
{
pitch = 0.8F;
}
if(hitStr == 0)
{
pitch += 0.2F;
volume = 0.75F;
}
if(item.getItem() instanceof IHammer)
{
float efficiency = (EnchantmentHelper.getEfficiencyModifier(player)/2)+1;
IHammer hammer = (IHammer)item.getItem();
if(EnchantmentHelper.getSilkTouchModifier(player))
{
if(tile.repair(2.0F*efficiency, true, 1F, false))
{
world.playSoundEffect(x, y, z, data_minefantasy.sound("repair"), volume, pitch);
}
}
if(tile.hitWithHammer(player, hammer.getForgeLevel(), hammer.getForgeStrength()*efficiency, hitStr))
{
world.playSoundEffect(x, y, z, data_minefantasy.sound("AnvilSucceed"), volume, pitch);
}
else
{
world.playSoundEffect(x, y, z, data_minefantasy.sound("AnvilFail"), volume, pitch);
}
damageItem(player, item);
}
if(item.getItem() instanceof ItemRepairHammer)
{
ItemRepairHammer hammer = (ItemRepairHammer)item.getItem();
if(tile.repair(hammer.effectivness, hammer.canRepairEnchant, hammer.maxRepair, true))
{
world.playSoundEffect(x, y, z, data_minefantasy.sound("repair"), volume, pitch);
}
else
{
world.playSoundEffect(x, y, z, data_minefantasy.sound("AnvilFail"), volume, pitch);
}
damageItem(player, item);
}
}
private static boolean onUsedWithTongs(EntityPlayer player, ItemStack tongs, int slot, TileEntityAnvil tile)
{
ItemStack held = TongsHelper.getHeldItem(tongs);
if(held == null)
{
ItemStack out = tile.getStackInSlot(slot);
if(out != null)
{
if(TongsHelper.trySetHeldItem(tongs, out))
{
tile.decrStackSize(slot, 1);
return true;
}
}
}
else
{
if(tile.getStackInSlot(slot) == null)
{
ItemStack place = TongsHelper.getHeldItem(tongs);
tile.setInventorySlotContents(slot, place);
player.setCurrentItemOrArmor(0, TongsHelper.clearHeldItem(tongs, player));
return true;
}
}
return false;
}
private static boolean moveItems(EntityPlayer player, ItemStack heldItem, int slot, TileEntityAnvil tile)
{
ItemStack slotItem = tile.getStackInSlot(slot);
if(tile.getResultSlot() != null)
{
if(tile.forgeTime <= 0 && player.inventory.addItemStackToInventory(tile.getResultSlot().copy()))
{
tile.setInventorySlotContents(tile.getGridSize(), null);
return true;
}
}
if(heldItem != null)
{
if(!isHammer(slotItem) && !(heldItem.getItem() instanceof ItemTongs))
{
if(tile.worldObj.isRemote)
{
tile.gridTime = 60;
return true;
}
if(slotItem == null)
{
ItemStack place = heldItem.copy();
place.stackSize = 1;
tile.setInventorySlotContents(slot, place);
heldItem.stackSize --;
if(heldItem.stackSize <= 0)
{
player.setCurrentItemOrArmor(0, null);
}
return true;
}
else
{
if(slotItem.isItemEqual(heldItem))
{
if(slotItem.stackSize < slotItem.getMaxStackSize())
{
slotItem.stackSize ++;
heldItem.stackSize --;
if(heldItem.stackSize <= 0)
{
player.setCurrentItemOrArmor(0, null);
}
return true;
}
}
}
}
}
else
{
if(slotItem != null)
{
if(tile.forgeTime <= 0 && player.inventory.addItemStackToInventory(slotItem.copy()))
{
tile.setInventorySlotContents(slot, null);
return true;
}
}
}
return false;
}
@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IconRegister reg){}
public static boolean useInventory(World world, int x, int y, int z, TileEntityAnvil tile, EntityPlayer player, int i, int slot)
{
boolean showGUI = true;
ItemStack itemstack = player.getHeldItem();
if(i == 1)
{
if(isHammer(itemstack))
{
useHammer(world, x, y, z, tile, player, itemstack, 0);
showGUI = false;
}
else if(itemstack != null && itemstack.getItem() instanceof ITongs)
{
ItemStack held = TongsHelper.getHeldItem(itemstack);
if(held == null)
{
ItemStack out = tile.getResultSlot();
if(out != null)
{
if(TongsHelper.trySetHeldItem(itemstack, out))
{
tile.decrStackSize(tile.getGridSize(), 1);
tile.onInventoryChanged();
return true;
}
}
}
if(slot >= 0 && onUsedWithTongs(player, itemstack, slot, tile))
{
tile.syncItems();
return true;
}
return false;
}
else if(slot >= 0 && moveItems(player, itemstack, slot, tile))
{
tile.syncItems();
return true;
}
}
if (i != 1 && showGUI) {
player.openGui(MineFantasyBase.instance, 0, world, x, y, z);
}
return true;
}
}